WORKSPACE / SHADERS
BACK TO WORKMANDELBULB PLAYGROUND.
/ ABOUT
A live, browser-rendered Mandelbulb — the 3D analogue of the Mandelbrot fractal. Every pixel is solved by raymarching through a distance field, on the GPU, at 60fps. Every dial in the side panel maps to a uniform in the shader; nothing is faked.
Every parameter is also serialized into the URL, debounced via history.replaceState. Hit COPY SHARE URL and you get a link that reproduces the exact composition for anyone else — no server, no account.
- STACK
- GLSL · Three.js
- LINES
- ≈ 420
- FPS DESKTOP
- 60
- FPS MOBILE
- ≈ 30